_POP_SYSTEM_IDLE

//0x40 bytes (sizeof) struct _POP_SYSTEM_IDLE { LONG AverageIdleness; //0x0 LONG LowestIdleness; //0x4 ULONG Time; //0x8 ULONG Timeout; //0xc ULONG LastUserInput; //0x10 struct POWER_ACTION_POLICY Action; //0x14 enum _SYSTEM_POWER_STATE MinState; //0x20 ULONG SystemRequired; //0x24 UCHAR IdleWorker; //0x28 UCHAR Sampling; //0x29 ULONGLONG LastTick; //0x30 ULONG LastSystemRequiredTime; //0x38 };